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rules:erupting_earth

Erupting earth

3rd-level transmutation

Casting Time: 1 action
Range: 120 ft
Components: V,S,M (a piece of obsidian)
Duration: Instantaneous

Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared away. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.

rules/erupting_earth.txt · Last modified: 2024/05/02 23:34 by 127.0.0.1

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