rules:continual_flame
Continual Flame
2nd-level evocation
Casting Time: 1 action
Range: Touch
Components: V,S,M (ruby dust worth 50 gp, which the spell consumes)
Duration: Until Dispelled
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
rules/continual_flame.txt · Last modified: 2024/05/02 23:34 by 127.0.0.1